#ifndef dialog_hpp
#define dialog_hpp

#include <vector>
#include <string>

class cDialog
{
	public:
        std::string heroDial;//tresc gracza
        std::string npcDial;//tresc NPC
        std::vector <cDialog *> subDialog;//kolejne dialogi

        void addSubDialog(std::string hero, std::string npc);
		cDialog(std::string hero, std::string npc);
		~cDialog();
};

#endif
